The void surrounds you, as it always has. Its comforting darkness has been your only companion for ages beyond measure. But slowly, something new enters the solace therein. Slow, rhythmic, like a distant song, it calls to you. Out of distant memory comes a word, a word born of the void. It mingles with the song, and with this mingling, you begin to feel new sensations. The name of the song becomes clearer now, seeping into you. Soon, memory returns... and you begin to **feel**. [[Breath... The soul of all things. ]] You speak its name once more into the darkness. You *feel* air rush into you. Life returns. You have a *body.* Yes... you **remember**, now. So too the void gifts this name... the name of the body. You feel the void give way to sensation, familiar and alien at the same time. The chorus of your breath pools in your mind. Soon, you become aware of *space* around you. You have a form, a shape. So too does... what lies beyond the void. Soon, the void speaks another name, growing within you like a seed. It rings in your mind, a vision of shadow and light beyond all imagining of the offerings the Void had given you in all these ages. [[Recoil against the strangeness of it, falling once more into a peaceful sleep.]] [[Open your eyes.]]The frightful illusions of the names, the strangeness they bring fade away. Once more, the Void envelops you, awaiting your time to come, in another age. Soon, even memory of this fades, Leaving you, as has always and shall forever be... <center><b><i>[[Alone->Breath]]</b></i></center>The void-given portents of shadow and light come into being. But what is more are things even beyond that... You call to the void, asking for the names of what you see... Melondoreis... sight. Where do you recall that from? Fading memories of a life long past. Another age. Just as the names themselves resolved into things outside of themselves... into being, into sensation, into form... The shadow and light give birth to color, shape, and shade. But none of them fit the song of breath, which still echoes in your mind. [[Where are you?->A thousand eyes]] <<nobr>> <<set $macroNamePrompt = function () { macros[‘NamePrompt’] = { handler: function() { $name = prompt(“Please enter your name:”,”Dan”); if($name eq null or $name eq “”) { $name = “Fred”; } } } } >> <<print $macroNamePrompt()>> <<endnobr>>Breathe You see the world around you with a thousand eyes. You soar above, carried by the winds... and you burrow below with eager claws. Sweep ye wide on the foot of foal and prowling dog. Much of the nature of things seems familiar, although the names of things come slowly to you. The Void no longer calls to you. Instead... The seeds of thought, locked away since last you awoke, must grow. But... where are you? Whence cometh your breath? Your gaze sweeps across the various fleeting forms which surround you... the shaking trunks of... *trees* Lost in the chaos of it all, you... [[Allow yourself to scatter with the wind...->Fade]] [[Breathe.->Gasp]]Austin Blanton Find out how to have code in "NamePrompt" function in Twine 2.0 under the new macro system. That way, players can enter a name for their character which is then echoes in the story. You allow your thoughts to be scattered amidst the minds of all the creatures you have touched, until nothing remains. You may see, for a time, but all knowledge of things fades. Soon, not even the memory of naming comes to you... [[Night comes, and brings the eternal darkness in its wake. Once more, you call the Void your home, awaiting another age.->Breath]]Recalling the sensation you had felt at the coming of the name for the soul of all things.... Life-giving breath. You feel sensation return, calling to the world around you. You speak again the name for the body. As you watch with a thousand eyes, the world itself is shaped. You are born anew, in a far and distant age. Memory, returns... stronger... (put: (prompt: "Soon, another name springs forth... Strange, yet familiar. Soon, you recognise it as your own, the name of your very being...") into $name) "The world around you trembles at your coming, $name." But why was it so? You speak it once more, crying out with a thousand voices, voices you once knew... and voices unknown. Voices echo in your mind, from another age, but they do not come. They have since fled, many cycles long since past. [[The winds blow, as as the earth breathes, so too do you...]] blah Something catches the attention of your thousand-eyed gaze... a sudden movement in the mire. A shape coalesces from mud and leaf and root. Drops of snowmelt drip from the frost-laden boughs above the mire. From them, a name comes forth, a name like clear glass, and the light of a summer pool. As the drops land into the mud, they form eyes, eyes to see... to know. You breathe, and the mire cries out. You call the voice of naming once more, rising from the mouth of foal and toad and wolf. As you call the true-name of Breath, the world gives a sigh. A chill breeze rises from the North, whence come too the nameless ones from the Pale Beyond... The mud of the mire, stricken by the wind begins to dry, and crack. Pale flesh shines from beneath, fair and furless, devoid of feather or of scale. All the flesh-bound trappings of the beasts you were before fall away. No longer do you breath with a thousand sighs... [[Only one.]] Double-click this passage to edit it.(This concludes the introductory portion of this narrative, which is an ongoing work in project. Thank you for playing my first foray into interactive fiction. I hope to expand on this, and fully explore the possibilities inherent in choice-driven narratives. Sources of inspiration for this project: *The Name of the Wind* by Patrick Rothfuss *A Wizard of Earthsea* by Ursula K. LeGuin *The Witcher* series of games, based on the short stories and novels by Andrzej Sapkowski )